[Hack] Aria of Sorrow: Reprise (Game Boy Advance)

Aria of Sorrow: Reprise es un hack de Castlevania: Aria of Sorrow (2003) para Game Boy Advance creado por Xanthus que lo convierte en un roguelike, permitiendo que el castillo se genere  de manera aleatoria cambiando la estructura y el diseño de las habitaciones con sus enemigos y objetos según se va jugando.

El parche para poder jugar Aria of Sorrow: Reprise se puede descargar desde ROMhacking.net y tiene que ser aplicado a una ROM americana de Castlevania: Aria of Sorrow con cualquier programa compatible con archivos en formato .IPS, como Lunar IPS o Floating IPS.

Características de Aria of Sorrow: Reprise:

  • Procedural generation using the filename as the seed.
  • There are six generated areas, each contains rooms from two ‘vanilla’ areas
  • Each area has a special feature in the 3rd room (Stat pickup, a different shop, money, etc.)
  • Most rooms have been customized to better fit this mod.
  • When you defeat a boss, the castle is randomized, stronger enemies/ items can spawn, and a new item is added to the shop.
  • Randomized progression. There are progression soul indicators outside each area.
  • There are 19 randomized effects which affect certain rooms (e.g. poisonous enemies, higher knockback, or changing physics, etc.).
  • Weapons, Armor, and Accessory pickups are spawned in a mostly progressive order with some randomization.
  • Soul item pickups are randomized
  • New Equipment and Soul effects / balancing (full details in Balance section)
  • Four available difficulties, optional setting to delete your save on death.
  • Hard/Nightmare don’t have potions in the first shop and get more difficult over time.
  • Game saves after leaving a boss room.
  • Outer walls in rooms can contain hidden breakable items.
  • Includes patches authored by Dev Anj to make LCK more impactful, and INT improves red souls instead of STR.
  • Other gameplay changes such as diving with a single jump, faster slides, better bounce on divekick.
  • Julius mode: Hold L while hitting start on the file name entry screen.

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Roy

Fundador de Otakufreaks y apasionado de (casi) todo tipo de videojuegos.

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